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 VASILIMETKOBJEG?!

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*PoP*
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PostSubject: Re: VASILIMETKOBJEG?!   Sat Nov 08, 2008 3:04 am

La bomba i meni je on jako sumljiv a vec sam pomenuo u jednom postu za njega...
http://mare-server.forumotion.com/cod2-diskusija-f11/sramota-t152.htm

Znaci kad uzme snajp,stvarno nemasi. On kaze da ne koristi nista,ali ja mislim da ga treba detaljno proveriti!!!

A ako vara i laze ima ja da mu sudim
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LA BOMBA!!!
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PostSubject: Re: VASILIMETKOBJEG?!   Sat Nov 08, 2008 1:32 pm

Igrao sam Cod2 na dosta servera, ali nigde nisam video igraca da koristi snajper toliko vesto kao Vasilimetkobjeg i za veoma kratko vreme napravi neverovatno dobar score. Neobicno je i to sto pomenuti igrac uvek zna gde ce da se pojavi veca grupa igraca i da se namesti na pravo mesto. Mozda to dolazi sa iskustvom, ali bih voleo jos neko da se ukljuci u diskusiju i iznese svoje stavove.
Pozzz
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PostSubject: Re: VASILIMETKOBJEG?!   Sat Nov 08, 2008 2:44 pm

Mene je sinoć upucao dosta puta, ali sam i ja njega savatao, tako da ne znam.
Jedino me zanima kako se popeti na neke građevine:krovove i sl. jer ja nisam našao način, na određenim tablama. Doduše, nisam ni nešto iskusan igrač.
Još učim od ove dečice Basketball
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dingospo.necez
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PostSubject: Re: VASILIMETKOBJEG?!   Sun Nov 09, 2008 12:28 am

To jeste tacno, Dejan stalno koristi WallHack - WH cit koji ti omogucava da posmatras kroz zidove i tako da uvek budes spreman da pobijes sve....ja uvek prepoznajem citere a takodje svoj cit dejan ne ume da sakrije vidi se iz aviona...ono sto meni nije jasno zasto vi admini servera njemu dozvoljavate da igra?.. kad su citeri najobicniji noobovi i sve dok cituju nikad nece znati da igraju, a ovako kvare igru drugih.

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PostSubject: Re: VASILIMETKOBJEG?!   Sun Nov 09, 2008 2:02 am

Ljudi provalite kako ekstra igra evo adresa

http://s2.gladiatus.com/game/c.php?uid=185667
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Dejan
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PostSubject: Ima Viruse!!!!   Sun Nov 09, 2008 4:11 pm

Ova stranica ima viruse http://s2.gladiatus.com/game/c.php?uid=185667
to sto je stavio neki veteran
Neznam mu ime tamo nesto (hdjashda8d)bezveze lol! lol! lol!
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PostSubject: Being fast...   Tue Nov 11, 2008 11:40 pm

I'm not a cheater, i'm only fast and can shoot accurately... Unfortunately, i have a small lag on Mare server and i can't be as fast and accurate as usual.

I play often on "out.c/Rifles By imperator" (81.19.219.209:28975) and there i have no lags, so with a sniper rifle i can kill someone during his jump from roof to roof (Toujane).

Good base for good gaming is to have a good config file and lot of fps. CoD2 is based on Quake 3 engine so i recommend you a site with FPS and internet connection calculators.

http://www.funender.com/quake/articles/fps.html
http://www.funender.com/quake/articles/connection_tweaking.html

Changing your config can make your lag smaller and make you much more dangerous...
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dingospo.necez
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PostSubject: Re: VASILIMETKOBJEG?!   Wed Nov 12, 2008 12:22 am

well it's true that changing confing can make lag smaller..but i think that you are dangerous with big lag too.I mean so many players just can't shoot you because of lag xD

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PostSubject: Internet connection and FPS   Wed Nov 12, 2008 11:55 pm

All those informations are in Internet


In CoD2 mulitplayer settings, in mp_config.cfg, there are three cvar variables that directly affect communication efficiency with the server:
- Snaps,
- Cl_MaxPackets,
- Com_MaxFPS.

Snaps


Snaps refers to the number of 'snapshots' of information that are received from the server every second. Each snapshot contains the "game status" and it is the data-transfer equivalent to frame-rate.
Snaps should be set equal to the COD2 server's sv_fps setting (default 20). Regardless of how high you set your snaps setting, you will not be able to receive more than the rate at which the server runs which is defined by its sv_fps setting or by the cap. You can set your sv_fps 40 and play on a sv_fps 30 server without needing to adjust your snaps - it will run at 30. For efficiency, you should match your Snaps with sv_fps setting. If you have a slow connection you might need to set it lower (Snaps = 10 is the lowest value in the range).

Cl_MaxPackets


Cl_MaxPackets is the highest amount of data packets that can be uploaded to the server by your computer every second. The higher this number is, you are telling more often the server where you are and what you are doing, so good for you. In Q3 Cl_MaxPackets 125 is maximum but in CoD2 maximum is 100. I think, that it's only question of scale, so after calculation the values for Q3 scale (Cl_MaxPackets 125) i recommend to change all the values proportionally, for CoD2 scale.
If you set this value too high, your ping - as calculated by the game - will start to rise or you will not able to connect to server. So you have to find an optimal value. With higher Cl_MaxPackets you will shoot exactly what you're aiming at.

Com_MaxFPS


The only valid values of Com_MaxFPS are those which are equal to (1000/N) where N is an integer.

Here are valid Com_MaxFPS:

1000/1 = 1000
1000/2 = 500
1000/3 = 333
1000/4 = 250
1000/5 = 200
1000/6 = 166
1000/7 = 142
1000/8 = 125
1000/9 = 111
1000/10 = 100
1000/11 = 90
1000/12 = 83
1000/13 = 76
1000/14 = 71
1000/15 = 66
1000/16 = 62
1000/17 = 58
1000/18 = 55
etc...

CoD2 is based on Q3 engine, so to see how FPS impacts on your jump length visit: http://ucguides.savagehelp.com/Quake3/FAQFPSJumps.html

Cl_MaxPackets and Com_MaxFPS


To maximize the efficiency of your connection Cl_maxpackets and Com_maxfps have to be chosen in such a way as to respect the relationship between data upload rate and framerate.

Cl_MaxPackets should be equal to (Com_maxfps/N). For example (in Q3 scale): 125/1=125, 125/2 = 63, 125/3 = 42, 125/4 = 32, 125/5 = 25, but in CoD2 scale we've got: 100, 50, 33, 25, 20. Try to choose the largest values of Cl_MaxPackets and Com_MaxFPS that your connection will allow. One more time a calculator: http://www.funender.com/quake/articles/fps.html

You can find a lot of informations about CoD2 tweaking here: http://www.tweakguides.com/COD2_1.html


Last edited by Morswin on Thu Nov 13, 2008 10:32 pm; edited 2 times in total
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dingospo.necez
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PostSubject: Re: VASILIMETKOBJEG?!   Thu Nov 13, 2008 12:13 am

Well i have a good connection i don't need to set it lower......
All those informations are good to help.Thank you for posting this.

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PostSubject: Re: VASILIMETKOBJEG?!   Thu Nov 13, 2008 12:19 pm

Quote :
Well i have a good connection i don't need to set it lower......

You don't set it lower, with these tweaks you try to set it higher!

Today, i'll add a post with explanation, how to change these parameters without quitting a game. It helps you to fit your parameters to situation on every server (helps to decrease lags and improve your efficacy).

Maybe someone could make with these posts (about connection and tweaks) a new topic?
Maybe someone could translate it to Serbian?
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dingospo.necez
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PostSubject: Re: VASILIMETKOBJEG?!   Thu Nov 13, 2008 1:42 pm

Ok..
there is no need to translate it from English into Serbian..i mean everyone here does understand english.If you want, you can make a new topic about connection and tweaks.

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PostSubject: Re: VASILIMETKOBJEG?!   Tue Dec 02, 2008 5:00 pm

Dingo brate sta je ovo...?kakav engleski...valjda znas da sam jedva nabo 2 na vezbi...salim se...VASILI JE CAR...i nema potrebe da ga optuzujete da je cheater...
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TIHI DON
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PostSubject: Re: VASILIMETKOBJEG?!   Tue Dec 02, 2008 7:39 pm

vasili je super igrac jedan od najboljih koje sam vido! a svaka mapa ima tkz. bug to jest rupa, gde se mozes popeti na krovove ili zidove to nije hack!
na mapi postoje meste gde se izbacuju igraci too se vremenom provali i tu se prave mnoga ubista i dobijas jak skor

samo trebe vremena i mozesd provaliti svakog hakera da bog nestalo

pozzz i zivili
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